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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Counter Trap" in "Card Name" or "Card Text". Search result Showing 1 to 17 of 17
Include "Counter Trap" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.8 (9) | Battlin' Boxer Uppercutter | Effect Monster | |||
- | 4 | Warrior | 1600 | 200 | ||
If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects; ●Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin' Boxer Uppercutter". ●Set 1 "Counter" Counter Trap from your GY to your field. You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn. |
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▶︎ Deck | 9.6 (38) | Guiding Ariadne |
Pendulum Monster Effect Monster |
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- | 4 | Fairy | 1700 | 800 | ||
Pendulum Effect Apply these effects.●You do not pay LP to activate Counter Trap Cards.●You do not discard to activate Counter Trap Cards. Card Text If this card is destroyed by battle or card effect: You can reveal 3 Counter Traps from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. |
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▶︎ Deck | 8.4 (18) | Rebirth of Parshath | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated: Reveal 1 Counter Trap in your hand, then discard 1 card and pay 1000 LP; negate the activation, and if you do, shuffle that card into the Deck. Then, you can Special Summon 1 "Parshath" monster from your Deck or Extra Deck. | ||||||
▶︎ Deck | 8.3 (11) | Sacred Arch-Airknight Parshath | Effect Monster | |||
- | 9 | Fairy | 2800 | 2300 | ||
If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 "Parshath" card or 1 Counter Trap from your Deck to your hand. | ||||||
▶︎ Deck | 8.3 (12) | The Sanctum of Parshath | Continuous Spell | |||
This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. Fairy monsters on the field gain 300 ATK/DEF. Set Spells/Traps cannot be destroyed by card effects, also neither player can target them with card effects. Once per turn: You can target a total of 3 Fairy monsters and/or Counter Traps with different names in your GY; place them on top of your Deck in any order. | ||||||
▶︎ Deck | 8.1 (10) | Minerva, Scholar of the Sky | Effect Monster | |||
- | 4 | Fairy | 1700 | 400 | ||
Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand. | ||||||
▶︎ Deck | 8.1 (16) | Bountiful Artemis | Effect Monster | |||
- | 4 | Fairy | 1600 | 1700 | ||
Each time a Counter Trap Card is activated, immediately after it resolves, draw 1 card. | ||||||
▶︎ Deck | 7.1 (18) | Van'Dalgyon the Dark Dragon Lord | Effect Monster | |||
- | 8 | Dragon | 2800 | 2500 | ||
If you negate the activation of an opponent's Spell/Trap Card(s), or opponent's monster effect(s), with a Counter Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If Summoned this way, activate these effects and resolve in sequence, depending on the type of card(s) negated by that Counter Trap: ●Spell: Inflict 1500 damage to your opponent. ●Trap: Target 1 card your opponent controls; destroy that target. ●Monster: Target 1 monster in your Graveyard; Special Summon it. |
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▶︎ Deck | 7 (24) | Dodger Dragon | Effect Monster | |||
- | 4 | Dragon | 1900 | 1200 | ||
This card's Normal Summon cannot be negated. After this card was Normal Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn. | ||||||
▶︎ Deck | 6.5 (15) | Meltiel, Sage of the Sky | Effect Monster | |||
- | 4 | Fairy | 1600 | 1200 | ||
Each time a Counter Trap Card is activated, immediately after it resolves, gain 1000 LP, and if you do, if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls. | ||||||
▶︎ Deck | 6.3 (12) | Voltanis the Adjudicator | Effect Monster | |||
- | 8 | Fairy | 2800 | 1400 | ||
After 1 of your Counter Trap Cards has been activated and has resolved, you can Tribute all monsters you control to Special Summon this card. If this card is Special Summoned in this way, you can destroy cards your opponent controls up to the number of Fairy-Type monsters you Tributed. | ||||||
▶︎ Deck | 5.9 (8) | Dark Voltanis | Effect Monster | |||
- | 8 | Fairy | 2800 | 1400 | ||
After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field. | ||||||
▶︎ Deck | 5.9 (11) | Synthetic Seraphim | Continuous Trap | |||
Each time a Counter Trap Card is activated, immediately after it resolves, Special Summon 1 "Synthetic Seraphim Token" (Fairy/LIGHT/Level 1/ATK 300/DEF 300). | ||||||
▶︎ Deck | 5.6 (16) | Layard the Liberator | Effect Monster | |||
- | 4 | Fairy | 1400 | 1500 | ||
Each time a Counter Trap Card is activated, immediately after it resolves, add 2 of your banished Fairy monsters to your hand. | ||||||
▶︎ Deck | 5.1 (14) | Harvest Angel of Wisdom | Effect Monster | |||
- | 4 | Fairy | 1800 | 1000 | ||
When this card is destroyed by battle and sent to the GY: You can target 1 Counter Trap in your GY; add it to your hand. | ||||||
▶︎ Deck | 4.4 (5) | Dinomorphia Reversion | Counter Trap | |||
If you control a "Dinomorphia" Fusion Monster: Pay half your LP and banish 1 Counter Trap from your GY; this effect becomes that Counter Trap's effect when that card is activated. During damage calculation while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Reversion" per turn. | ||||||
▶︎ Deck | 2.4 (28) | Counter Counter | Counter Trap | |||
Negate the activation of a Counter Trap Card, and destroy it. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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